% ================================================= % % Flams, Drags & the sort % % ================================================= % drumgrace = #(define-music-function (parser location notes ) ( ly:music? ) #{ % Set settings \stemUp \once \override Beam.positions = #'(2 . 2) \once \override DrumStaff.Stem.length = #5 \override Flag.stroke-style = #"grace" \override Score.GraceSpacing #'spacing-increment = #0 \override Score.Stem #'beamlet-max-length-proportion = #'(0.5 . 0.5) % Print notes \small \times 1/4 { \grace $notes } % Revert back \revert Score.Stem #'beamlet-default-length \revert Flag.stroke-style \stemNeutral #}) % Flams flamd = \drummode { \drumgrace { g8 } } % Flam right flamg = \drummode { \drumgrace { d8 } } % Flam left flamddr = \drummode { \drumgrace { g8\dr } } % Flam right with start repeat flamgdr = \drummode { \drumgrace { d8\dr } } % Flam left with start repeat % Drags dragd = \drummode { \drumgrace { g16[ g] } } % Drag right dragg = \drummode { \drumgrace { d16[ d] } } % Drag left dragddr = \drummode { \drumgrace { g16[\dr g] } } % Drag right with start repeat draggdr = \drummode { \drumgrace { d16[\dr d] } } % Drag left with start repeat % open drags odragd = \drummode { \drumgrace { << { g16[ g] } { s16 s32^\markup { \musicglyph #"scripts.open" } } >> } } % Open Drag right odragg = \drummode { \drumgrace { << { d16[ d] } { s16 s32^\markup { \musicglyph #"scripts.open" } } >> } } % Open Drag left odragddr = \drummode { \drumgrace { << { d16[\dr d] } { s16 s32^\markup { \musicglyph #"scripts.open" } } >> } } % Open Drag right with start repeat odraggdr = \drummode { \drumgrace { << { g16[\dr g] } { s16 s32^\markup { \musicglyph #"scripts.open" } } >> } } % Open Drag left with start repeat % Ruff ruffg = \drummode { \drumgrace { g16[ d g] } } % Ruff right ruffd = \drummode { \drumgrace { d16[ g d] } } % Ruff left ruffgdr = \drummode { \drumgrace { g16[\dr d g] } } % Ruff right with start repeat ruffddr = \drummode { \drumgrace { d16[\dr g d] } } % Ruff left with start repeat % Swiss Ruff sruffg = \drummode { \drumgrace { g16[ d d] } } % Swiss Ruff right sruffd = \drummode { \drumgrace { d16[ g g] } } % Swiss Ruff left sruffgdr = \drummode { \drumgrace { g16[\dr d d] } } % Swiss Ruff right with start repeat sruffddr = \drummode { \drumgrace { d16[\dr g g] } } % Swiss Ruff left with start repeat %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% Embellishment functions, automatic left or right %% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% get-first-note = #(define-music-function (music) (ly:music?) "Get the first note-event in @var{music}" (let ((note(car (extract-typed-music music 'note-event)))) note ) ) #(define (autohandFunc left right) "Return a music function that prepends @var{left} if the first next note-event is of type 'left-hand, else it will prepend @var{right}" (define-music-function (parser location music) (ly:music? ) (let ((note (get-first-note music))) #{ #(if (string=? (symbol->string (ly:music-property note 'drum-type)) "left-hand") #{ $left #} #{ $right #}) % print the note, else it won't show up #music #} ) ) ) % Flam flam = #(autohandFunc flamg flamd) flamdr = #(autohandFunc flamgdr flamddr ) % Drag drag = #(autohandFunc dragg dragd ) dragdr = #(autohandFunc draggdr dragddr ) % Open Drag odrag = #(autohandFunc odragg odragd ) odragdr = #(autohandFunc odraggdr odragddr ) % Ruff ruff = #(autohandFunc ruffg ruffd ) ruffdr = #(autohandFunc ruffgdr ruffddr ) % Swiss Ruff sruff = #(autohandFunc sruffg sruffd ) sruffdr = #(autohandFunc sruffgdr sruffddr )