mirror of
https://github.com/kastdeur/lilydrum.git
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3d3e3f9e01
Removed the reports on loading the files
108 lines
2.8 KiB
Text
108 lines
2.8 KiB
Text
% =================================================== %
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% Layout to define the PipeBandDrumStaff %
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% =================================================== %
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% Note name defs :
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% "d" for the right hand ("droite") and
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% "g" for the left hand ("gauche")
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drumPitchNames =
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#(append '(
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(d . right-hand)
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(g . left-hand)
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(right . right-hand)
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(left . left-hand)
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)
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drumPitchNames
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)
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% Position according to the line : right hand above and left hand below
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#(define pipeband-style '(
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(right-hand () #f 1)
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(left-hand () #f -1)
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)
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)
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\layout {
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\context {
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\DrumStaff
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\name PipeBandDrumStaff
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\alias DrumStaff
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% The above style definitions are loaded
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drumStyleTable = #(alist->hash-table pipeband-style)
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% one line per staff
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\override StaffSymbol.line-positions = #'(0)
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% bar line height
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\override BarLine.bar-extent = #'(-2 . 2)
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% stems
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\override Stem.direction = #DOWN % stems down
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\override Stem.length = #8.5 % unbeamed stems length
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\override Stem.stemlet-length = #1 % short stem length
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% beams
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\override Beam.beam-thickness = #0.4 % beam-thickness
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\override Beam.positions = #'(-3.8 . -3.8) % fix beams on one height
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% slurs and ties
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\override Slur.direction = #UP % Slurs on top
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\override Tie.direction = #UP % Ties on top
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% dynamics up
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\dynamicUp
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% This does not work nicely together with marking up flourishes
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% slurs below rolls number
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%\override TextScript.outside-staff-priority = ##f
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%\override TextScript.side-axis = #0
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%\override TextScript.staff-padding = #3
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%\override TextScript.X-offset = #1 % padding to stems
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%\override TextScript.extra-offset = #'(-0.3 . 0)
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% tremolos (rolls)
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\override StemTremolo.slope = #0.5 % slope
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\override StemTremolo.beam-width = #1.5 % beam-width
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\override StemTremolo.beam-thickness = #0.3 % beam-thickness
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\override StemTremolo.extra-offset = #'(0 . 0.3) % vertical pos. position
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\override TupletBracket.bracket-visibility = #'if-no-beams
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% unison brackets
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\consists "Horizontal_bracket_engraver"
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\override HorizontalBracket.staff-padding = #3.5 % staff-padding
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\override HorizontalBracket.direction = #UP % brackets above the staff
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\override HorizontalBracket.bracket-flare = #'(0 . 0) % vertical brackets
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subdivideBeams = ##t
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strictBeatBeaming = ##t
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\numericTimeSignature
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%Because it's funny
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\override Clef.stencil = #
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(lambda (grob)(grob-interpret-markup grob
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#{ \markup\combine
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\musicglyph #"clefs.percussion"
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\translate #'(2 . 0)
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\override #'(baseline-skip . 1)
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\column {
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"R"
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"L"
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}
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#}
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))
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}
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\context {
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\Score
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\accepts "PipeBandDrumStaff"
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}
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\context {
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\StaffGroup
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\accepts "PipeBandDrumStaff"
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}
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}
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% Explicit bar lines (End + Repeat)
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#(define-bar-line ".|:-|." "|." ".|:" "|.")
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