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3d3e3f9e01
Removed the reports on loading the files
70 lines
1.7 KiB
Text
70 lines
1.7 KiB
Text
% Add standard midi support, preferably able to
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% switch instruments for different staves
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bassPitchOne = #(ly:make-pitch -2 0 NATURAL)
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bassPitchTwo = #(ly:make-pitch -3 6 NATURAL)
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sidePitchOne = #(ly:make-pitch -2 2 DOUBLE-FLAT)
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sidePitchTwo = #(ly:make-pitch -2 1 NATURAL)
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tenorPitchOne = #(ly:make-pitch -2 3 NATURAL)
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tenorPitchTwo = #(ly:make-pitch -2 4 NATURAL)
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tenorPitchThree = #(ly:make-pitch -2 5 NATURAL)%
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tenorPitchFour = #(ly:make-pitch -2 6 NATURAL)%
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tenorPitchFive = #(ly:make-pitch -1 0 NATURAL)%Seems the nicest
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tenorPitchSix = #(ly:make-pitch -1 1 NATURAL)%
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tenorPitchSeven = #(ly:make-pitch -2 3 NATURAL)
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tenorPitchEight = #(ly:make-pitch -2 3 NATURAL)
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tenorPitchNine = #(ly:make-pitch -2 3 NATURAL)
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tenorPitchTen = #(ly:make-pitch -2 3 NATURAL)
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tenorPitchEleven = #(ly:make-pitch -2 3 NATURAL)
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% Default Pitches
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sideDefault = \sidePitchTwo
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bassDefault = \bassPitchTwo
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tenorDefault = \tenorPitchFive
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midiDrumPitches.right-hand = \sideDefault
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midiDrumPitches.left-hand = \sideDefault
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midiTenor = {
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\set midiDrumPitches.right-hand = \tenorDefault
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\set midiDrumPitches.left-hand = \tenorDefault
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}
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\midi {
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\context {
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\DrumStaff
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\name PipeBandDrumStaff
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\alias DrumStaff
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% trying midi are you?
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midiInstrument = #"drums"
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drumPitchTable = #(alist->hash-table midiDrumPitches)
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}
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\context {
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\Score
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\accepts "PipeBandDrumStaff"
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}
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\context {
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\StaffGroup
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\accepts "PipeBandDrumStaff"
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}
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}
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%setMidiHands =
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%#(define-music-function
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% (parser location pitch)
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% (ly:pitch?)
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% (
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% (display "Set Hands to pitch")
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% #{
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% midiDrumPitches.right-hand = #pitch
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% midiDrumPitches.left-hand = #pitch
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%
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% drumPitchTable = #(alist->hash-table midiDrumPitches)
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% #}
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% )
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%)
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