diff --git a/lilydrum.ly b/lilydrum.ly index 8114e90..1b3a7a6 100644 --- a/lilydrum.ly +++ b/lilydrum.ly @@ -1,10 +1,10 @@ %{ LilyPond file definitions for Highland snare drum scores. - Author : Simon Froger - - Please save the following definitions as scottish-drums.ily and add this line to your score : - \include "[path]/scottish-drums.ily" + This file was first created by Simon Froger. + + Include by using : + \include "[path]/lilydrum.ly" Music has to be put into : \new DrumStaff { @@ -19,29 +19,31 @@ % Note names defs : "d" for the right hand and "g" for the left hand drumPitchNames = #(append '( - (d . main-droite) - (g . main-gauche) + (d . right-hand) + (g . left-hand) ) drumPitchNames ) % position according to the line : right hand up and left hand down -#(define mysnaredrums '( - (main-droite default #f 1) - (main-gauche default #f -1)) +#(define pipebandsnaredrums '( + (right-hand default #f 1) + (left-hand default #f -1)) ) +% Layout tweaks for good defaults \layout { % no indent indent = 0 % rolls number : markups should be preceeded by \textLengthOn + % dynamics up \dynamicUp - \set DrumStaff.drumStyleTable = #(alist->hash-table mysnaredrums) + \set DrumStaff.drumStyleTable = #(alist->hash-table pipebandsnaredrums) \context { \DrumStaff - % one line par staff + % one line per staff \override StaffSymbol.line-positions = #'(0) % bar line length \override BarLine.bar-extent = #'(-2 . 2) @@ -51,7 +53,7 @@ drumPitchNames = \override Stem.stemlet-length = #1.5 % short stem length % beam at same height \override Beam.positions = #'(-5.5 . -5.5) - % slurs bellow rolls number + % slurs below rolls number \override TextScript.outside-staff-priority = ##f \override TextScript.side-axis = #0 \override TextScript.staff-padding = #3 @@ -108,7 +110,7 @@ dynLine = #(define-music-function % grace notes startGraceMusic = { - \stemUp \tiny + \stemUp \tiny \override Flag.stroke-style = #"grace" \once \override Beam.positions = #'(3 . 3) \once \override DrumStaff.Stem.length = #7 @@ -120,14 +122,20 @@ stopGraceMusic = { \stemNeutral } -% FLAMS & DRAGS : +% Flams flamd = \drummode { \grace { g8 } } % right Flam flamddr = \drummode { \grace { g8\startGroup } } % with start repeat flamg = \drummode { \grace { d8 } } % left Flam flamgdr = \drummode { \grace { d8\startGroup } } % with start repeat + +% Drags dragd = \drummode { \grace{ g16[ g] }} % right Drag dragddr = \drummode { \grace{ g16[\startGroup g] }} % with start repeat dragg = \drummode { \grace{ d16[ d] }} % left Drag draggdr = \drummode { \grace{ d16[\startGroup d] }} % with start repeat -% ====== END OF INCLUDED FILE ======================= +% Ruff +ruffg = \drummode { \grace{ g16[ d g] }} % left Ruff +ruffgdr = \drummode { \grace{ g16[\startGroup d g] }} % with start repeat +ruffd = \drummode { \grace{ d16[ g d] }} % right Ruff +ruffd = \drummode { \grace{ d16[\startGroup g d] }} % with start repeat