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Typo in Alexander MacKenzie

Added Swiss Ruff
Put Flams/Drags/Ruffs style in own command, instead of relying on {start|stop}GraceMusic
This commit is contained in:
Eric Teunis de Boone 2015-03-28 10:13:02 +01:00
parent 7a870a63b2
commit c85b87dd41
3 changed files with 50 additions and 36 deletions

6
.gitignore vendored Normal file
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@ -0,0 +1,6 @@
*.ps
*.pdf
*.png
*.log
bwwtolily.py
_output/

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@ -28,14 +28,14 @@
% Part 2 ( Part 2.2 = Part 1)
d8:32(
g4) \flamd d16. g32 d8:32( g8) \flamd d8 |
d32-> g32 d32 g32 d32 g32 d32-> g32 d32 g32 d32 g32 d4-> d8:32( |
d32-> g32 d32 g32 d32 g32 d32 g32-> d32 g32 d32 g32 d4-> d8:32( |
g4) \flamd d16. g32 d8:32( g8.) g16 |
d4.:32( d4) d8:32( |
\break
g4) \flamd d16. g32 d8:32( g8) \flamd d8 |
d32-> g32 d32 g32 d32 g32 d32-> g32 d32 g32 d32 g32 d4-> \flamd d16. g32 |
d32-> g32 d32 g32 d32 g32 d32 g32-> d32 g32 d32 g32 d4-> \flamd d16. g32 |
d8:32( g16.) d32-> g16. g32 d8:32( g16.) d32-> g16. g32 |
d4.:32( d4)

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@ -1,11 +1,11 @@
%{
LilyPond file definitions for Highland snare drum scores.
This file was first created by Simon Froger.
Include by using :
\include "[path]/lilydrum.ly"
Music has to be put into :
\new DrumStaff {
\drummode {
@ -37,7 +37,7 @@ drumPitchNames =
indent = 0
% rolls number : markups should be preceeded by
\textLengthOn
% dynamics up
\dynamicUp
\set DrumStaff.drumStyleTable = #(alist->hash-table pipebandsnaredrums)
@ -48,20 +48,20 @@ drumPitchNames =
% bar line length
\override BarLine.bar-extent = #'(-2 . 2)
% stems
\override Stem.direction = #-1 % stems down
\override Stem.direction = #-1 % stems down
\override Stem.length = #11 % unbeamed stems lenght
\override Stem.stemlet-length = #1.5 % short stem length
\override Stem.stemlet-length = #1.5 % short stem length
% beam at same height
\override Beam.positions = #'(-5.5 . -5.5)
% slurs below rolls number
% slurs below rolls number
\override TextScript.outside-staff-priority = ##f
\override TextScript.side-axis = #0
\override TextScript.staff-padding = #3
\override TextScript.X-offset = #2 % padding to stems
\override TextScript.extra-offset = #'(-0.3 . 0)
% tremolos (rolls)
\override StemTremolo.slope = #0.5 % slope
\override StemTremolo.beam-width = #1.5 % beam-width
\override StemTremolo.slope = #0.5 % slope
\override StemTremolo.beam-width = #1.5 % beam-width
\override StemTremolo.beam-thickness = #0.3 % beam-thickness
\override StemTremolo.extra-offset = #'(0 . 0.6) % vertical pos. position
%\override StemTremolo.Y-offset = #-3.3
@ -84,7 +84,7 @@ v = #(define-event-function (parser location) ()
#{ \upbow #}
)
% repeat brackets
% repeat brackets
dr = #(define-event-function (parser location) ()
#{ \startGroup #}
)
@ -93,7 +93,7 @@ fr = #(define-event-function (parser location) ()
)
% dynamics with extended lines
% dynamics with extended lines
dynLine = #(define-music-function
(parser location text)
(markup?)
@ -108,34 +108,42 @@ dynLine = #(define-music-function
\once \override TextSpanner.bound-details.right.text = \markup { \draw-line #'(0 . -1) }
#})
% grace notes
startGraceMusic = {
\stemUp \tiny
\override Flag.stroke-style = #"grace"
\once \override Beam.positions = #'(3 . 3)
\once \override DrumStaff.Stem.length = #7
}
stopGraceMusic = {
% =================================================
% Flams, Drags & the sort
% =================================================
drumgrace = #(define-music-function (parser location notes) (ly:music?) #{
\stemUp
\override Flag.stroke-style = #"grace"
\once \override Beam.positions = #'(3 . 3)
\once \override DrumStaff.Stem.length = #7
\override Score.GraceSpacing #'spacing-increment = #0
\override Score.Stem #'beamlet-max-length-proportion = #'(0.5 . 0.5)
\tiny \grace $notes \normalsize
\revert Score.Stem #'beamlet-default-length
\revert Flag.stroke-style
\normalsize
\stemNeutral
}
#})
% Flams
flamd = \drummode { \grace { g8 } } % right Flam
flamddr = \drummode { \grace { g8\startGroup } } % with start repeat
flamg = \drummode { \grace { d8 } } % left Flam
flamgdr = \drummode { \grace { d8\startGroup } } % with start repeat
% Flams
flamd = \drummode { \drumgrace { g8 } } % right Flam
flamddr = \drummode { \drumgrace { g8\startGroup } } % with start repeat
flamg = \drummode { \drumgrace { d8 } } % left Flam
flamgdr = \drummode { \drumgrace { d8\startGroup } } % with start repeat
% Drags
dragd = \drummode { \grace{ g16[ g] }} % right Drag
dragddr = \drummode { \grace{ g16[\startGroup g] }} % with start repeat
dragg = \drummode { \grace{ d16[ d] }} % left Drag
draggdr = \drummode { \grace{ d16[\startGroup d] }} % with start repeat
dragd = \drummode { \drumgrace{ g16[ g] }} % right Drag
dragddr = \drummode { \drumgrace{ g16[\startGroup g] }} % with start repeat
dragg = \drummode { \drumgrace{ d16[ d] }} % left Drag
draggdr = \drummode { \drumgrace{ d16[\startGroup d] }} % with start repeat
% Ruff
ruffg = \drummode { \grace{ g16[ d g] }} % left Ruff
ruffgdr = \drummode { \grace{ g16[\startGroup d g] }} % with start repeat
ruffd = \drummode { \grace{ d16[ g d] }} % right Ruff
ruffd = \drummode { \grace{ d16[\startGroup g d] }} % with start repeat
ruffg = \drummode { \drumgrace{ g16[ d g] }} % left Ruff
ruffgdr = \drummode { \drumgrace{ g16[\startGroup d g] }} % with start repeat
ruffd = \drummode { \drumgrace{ d16[ g d] }} % right Ruff
ruffd = \drummode { \drumgrace{ d16[\startGroup g d] }} % with start repeat
% Swiss Ruff
sruffg = \drummode { \drumgrace{ g16[ d d] }} % left Swiss Ruff
sruffgdr = \drummode { \drumgrace{ g16[\startGroup d d] }} % with start repeat
sruffd = \drummode { \drumgrace{ d16[ g g] }} % right Swiss Ruff
sruffd = \drummode { \drumgrace{ d16[\startGroup g g] }} % with start repeat