3.9 KiB
Lilydrum (pipeband-drumming notation)
Somehow, the drums part in lilypond does not cover a notation with only right and left hands (also known as Swiss style drum notation). That is, right is above the line and left is below it. In the same manner as the bagpipe.ly file included with lilypond, flams and drags are defined as a shortcut.
There has been such a lilypond include file earlier, made by Simon Froger (which includes all of the above). This repository builds on work. The original file can still be found at http://lsr.di.unimi.it/LSR/Snippet?id=970.
His website (French) can be found here
This repository has also been converted into a lyp package: lyp/lilydrum.
How to use
Add the following line to include the definitions for use in your document:
\include "[path]/lilydrum.ly"
The music needs to be defined in a \drummode
environment.
You can get this in two ways:
\new DrumStaff {
\drummode {
[music]
}
}
or (simply)
\drums {
[music]
}
Music
In pipeband music there is a distinction between left-hand and right-hand strokes.
To implement this in your music you can use the d
and g
notenames.
d
: (droite) right handg
: (gauche) left hand
You can still use the regular drumcharacters (such as sn
or bd
) in your music.
Pipeband DrumStaff
To make a pipeband drumstaff (a DrumStaff
with a few specific changes) you can use
\new PipeBandDrumStaff
You do not need to use PipeBandDrumStaff to use the music definitions.
Example piece
(see ./example.ly for fully annotated code and its score)
This was generated by the following code.
\include "lilydrum.ly"
\header { title = "Standards 6/8" }
\score {
\new PipeBandDrumStaff {
\drummode {
\time 6/8
\repeat volta 2 {
\partial 8 d8:32( |
g8.)[ g16 \drag d8] d8.[ d16 \drag g8] |
g8.[ \drag d16 d8] d8.[ d16 \drag g8] |
\tutti {
\flam d8. d16 g8 d4.:32( |
d8.) g16 d8 \flam g4
}
d8:32( |
g8.)[ g16 \drag d8] d8.[ d16 \drag g8] |
g8.[ \drag d16 d8] d8.[ d16 \drag g8] |
\tutti{
\flam d8. d16:64( d8) \flam d8. d16 \flam g8 |
d8.:32( d16) \flam g8 \flam d4
}
}
}
}
}
Embellishments (Side Drum)
Flams and Drags can be added using \flam
and \drag
.
They can determine whether to be left or right by themselves for simple expressions.
If a certain hand is needed they can be inserted directly by appending d
or g
to flam
,drag
,..
e.g. a \flam d
is equal to \flamd d
.
There are currently 4 such shortcuts:
\flam
- A Flam\drag
- A Drag\ruff
- A Ruff\sruff
- A Swiss Ruff
Unison Brackets (Side Drum)
Unison Brackets are triggered using \dr
.
They need an endpoint which is defined by \fr
.
You can use \tutti
for this aswell.
It takes a music expression which is automagically put under brackets.
Appending dr
to the \flam
's or \drag
's triggers the unison bracket.
e.g. \flamdr
or \draggdr
.
Flourishing (Tenor Drum)
A few flourishes have been added, most are from the EUSPBA:
\flourish
\splitTheFeather
\cartWheel
\up
\rswipe
\blfy
- butterfly\rblfy
- reverse butterfly\rthrow
- throw right\lthrow
- throw left\bthrow
- throw both\rpush
- push right\lpush
- push left\bpush
- push both\andrewStop
- St. Andrew's Stop\stop
Scoops have not been implemented correctly yet. (see GitHub Issue #4)