Added Ruffs

This commit is contained in:
Eric Teunis de Boone 2015-03-25 02:45:02 +01:00
parent 73f5dcf0e1
commit 01781a7f4e
1 changed files with 23 additions and 15 deletions

View File

@ -1,10 +1,10 @@
%{
LilyPond file definitions for Highland snare drum scores.
Author : Simon Froger
Please save the following definitions as scottish-drums.ily and add this line to your score :
\include "[path]/scottish-drums.ily"
This file was first created by Simon Froger.
Include by using :
\include "[path]/lilydrum.ly"
Music has to be put into :
\new DrumStaff {
@ -19,29 +19,31 @@
% Note names defs : "d" for the right hand and "g" for the left hand
drumPitchNames =
#(append '(
(d . main-droite)
(g . main-gauche)
(d . right-hand)
(g . left-hand)
)
drumPitchNames
)
% position according to the line : right hand up and left hand down
#(define mysnaredrums '(
(main-droite default #f 1)
(main-gauche default #f -1))
#(define pipebandsnaredrums '(
(right-hand default #f 1)
(left-hand default #f -1))
)
% Layout tweaks for good defaults
\layout {
% no indent
indent = 0
% rolls number : markups should be preceeded by
\textLengthOn
% dynamics up
\dynamicUp
\set DrumStaff.drumStyleTable = #(alist->hash-table mysnaredrums)
\set DrumStaff.drumStyleTable = #(alist->hash-table pipebandsnaredrums)
\context {
\DrumStaff
% one line par staff
% one line per staff
\override StaffSymbol.line-positions = #'(0)
% bar line length
\override BarLine.bar-extent = #'(-2 . 2)
@ -51,7 +53,7 @@ drumPitchNames =
\override Stem.stemlet-length = #1.5 % short stem length
% beam at same height
\override Beam.positions = #'(-5.5 . -5.5)
% slurs bellow rolls number
% slurs below rolls number
\override TextScript.outside-staff-priority = ##f
\override TextScript.side-axis = #0
\override TextScript.staff-padding = #3
@ -108,7 +110,7 @@ dynLine = #(define-music-function
% grace notes
startGraceMusic = {
\stemUp \tiny
\stemUp \tiny
\override Flag.stroke-style = #"grace"
\once \override Beam.positions = #'(3 . 3)
\once \override DrumStaff.Stem.length = #7
@ -120,14 +122,20 @@ stopGraceMusic = {
\stemNeutral
}
% FLAMS & DRAGS :
% Flams
flamd = \drummode { \grace { g8 } } % right Flam
flamddr = \drummode { \grace { g8\startGroup } } % with start repeat
flamg = \drummode { \grace { d8 } } % left Flam
flamgdr = \drummode { \grace { d8\startGroup } } % with start repeat
% Drags
dragd = \drummode { \grace{ g16[ g] }} % right Drag
dragddr = \drummode { \grace{ g16[\startGroup g] }} % with start repeat
dragg = \drummode { \grace{ d16[ d] }} % left Drag
draggdr = \drummode { \grace{ d16[\startGroup d] }} % with start repeat
% ====== END OF INCLUDED FILE =======================
% Ruff
ruffg = \drummode { \grace{ g16[ d g] }} % left Ruff
ruffgdr = \drummode { \grace{ g16[\startGroup d g] }} % with start repeat
ruffd = \drummode { \grace{ d16[ g d] }} % right Ruff
ruffd = \drummode { \grace{ d16[\startGroup g d] }} % with start repeat